-def disp_bar(stdscr, stack, headers, obj):
- (mlines, mcols) = stdscr.getmaxyx()
- if len(stack) <= 1:
- percent = "100"
- else:
- percent = str(round(obj.getIdx() / (len(stack) - 1) * 100)).zfill(3)
-
- stdscr.insstr(mlines - 1, 0,
- "[" +
- stack[obj.getIdx()].printStar() +
- "] [" +
- percent +
- "% (" +
- str(obj.getIdx() + 1) +
- "/" +
- str(len(stack)) +
- ")]" +
- " [" +
- headers[obj.getSide()] +
- " (" +
- str(obj.getSide() + 1) +
- ")]", curses.color_pair(1))
-
-
-def disp_menu(stdscr, stack, headers, idx):
- stdscr.addstr("Good job, you've completed a round!\n\n",
- curses.color_pair(1))
- stdscr.addstr("Choose one of the following options:\n" +
- "[r]: restart\n" +
- "[s]: restart with starred only\n" +
- "[u]: restart and unstar all\n" +
- "[z]: restart and shuffle cards\n" +
- "[q]: quit")
- while True:
- key = stdscr.getkey()
- if key == "q":
- sys.exit(0)
- elif key == "r":
- idx.setIdx(0)
- get_key(stdscr, stack, headers, idx)
- elif key == "u":
- idx.setIdx(0)
- for x in stack:
- x.unStar()
- get_key(stdscr, stack, headers, idx)
- elif key == "s":
- cont = False
- for x in stack:
- if x.getStar():
- cont = True
-
- if cont:
- idx.setIdx(0)
- stack = [x for x in stack if x.getStar()]
- get_key(stdscr, stack, headers, idx)
- else:
- stdscr.clear()
- stdscr.addstr("ERR: Stack empty. Choose another option\n\n",
- curses.color_pair(2))
- disp_menu(stdscr, stack, headers, idx)
- elif key == "z":
- idx.setIdx(0)
- shuffle(stack)
- get_key(stdscr, stack, headers, idx)
-
-
-def disp_card(stdscr, stack, headers, obj):
- stdscr.clear()
- (mlines, mcols) = stdscr.getmaxyx()
- if obj.getIdx() == len(stack):
- disp_menu(stdscr, stack, headers, obj)
- else:
- if obj.getSide() == 0:
- top = str(obj.getIdx() + 1) + " | " + headers[obj.getSide()]
+
+class Display:
+ def __init__(self, stack, headers, obj):
+ self.stack = stack
+ self.headers = headers
+ self.obj = obj
+
+ def run(self, stdscr):
+ """Set important options that require stdscr before starting"""
+ self.win = stdscr
+ (mlines, mcols) = self.win.getmaxyx()
+ curses.curs_set(0) # Hide cursor
+ curses.use_default_colors() # Allow transparency
+ curses.init_pair(1, curses.COLOR_CYAN, -1)
+ curses.init_pair(2, curses.COLOR_RED, -1)
+ curses.init_pair(3, curses.COLOR_YELLOW, -1)
+
+ (self.main_win, self.main_panel) = self.panel_create(mlines, mcols)
+ self.menu_init()
+ self.help_init()
+
+ self.get_key()
+
+ def panel_create(self, x, y):
+ """Create popup panels to a certain scale"""
+ win = curses.newwin(x, y)
+ panel = curses.panel.new_panel(win)
+ win.erase()
+ return (win, panel)
+
+ def panel_up(self):
+ """Update panel and window contents"""
+ curses.panel.update_panels()
+ self.win.refresh()
+
+ def leave(self):
+ """Pickle stack before quitting"""
+ if self.obj.getIdx() + 1 == len(self.stack):
+ self.obj.setIdx(0)
+
+ progress.dump(self.stack, runner.get_orig()[1])
+ sys.exit(0)
+
+ def ntotal(self):
+ """Get total number of starred cards"""
+ return [card for card in self.stack if card.getStar()]
+
+ def disp_bar(self):
+ """
+ Display the statusbar at the bottom of the screen with progress, star
+ status, and card side.
+ """
+ (mlines, mcols) = self.win.getmaxyx()
+
+ # Calculate percent done
+ if len(self.stack) <= 1:
+ percent = "100"
+ else:
+ percent = str(
+ round(self.obj.getIdx() / (len(self.stack) - 1) * 100)
+ ).zfill(2)
+
+ # Print yellow if starred
+ if self.current_card().getStar():
+ star_color = curses.color_pair(3)
+ else:
+ star_color = curses.color_pair(1)
+
+ # Create bar component
+ bar_start = "["
+ bar_middle = self.current_card().printStar()
+ bar_end = (
+ f"] [{len(self.ntotal())}/{str(len(self.stack))} starred] "
+ f"[{percent}% ("
+ f"{str(self.obj.getIdx()).zfill(len(str(len(self.stack))))}"
+ f"/{str(len(self.stack))})] ["
+ f"{self.headers[self.current_card().getSide()]} ("
+ f"{str(int(self.current_card().getSide()) + 1)})]"
+ )
+
+ # Put it all togethor
+ self.win.addstr(mlines - 1, 0, bar_start, curses.color_pair(1))
+ self.win.addstr(mlines - 1, len(bar_start), bar_middle, star_color)
+ self.win.addstr(
+ mlines - 1,
+ len(bar_start + bar_middle),
+ bar_end,
+ curses.color_pair(1),
+ )
+
+ def menu_print(self, string, err=False):
+ """Print messages on the menu screen"""
+ if err:
+ color = curses.color_pair(2)
+ else:
+ color = curses.color_pair(1)
+
+ for i in range(42):
+ self.menu_win.addch(15, i + 1, " ")
+
+ self.menu_win.addstr(15, 1, string, color)
+ self.panel_up()
+ self.menu_grab()
+
+ def menu_grab(self):
+ """Grab keypresses on the menu screen"""
+ while True:
+ key = self.win.getkey()
+ if key in ["r", "m"]:
+ self.menu_panel.hide()
+ self.panel_up()
+ self.get_key()
+ elif key == "q":
+ self.leave()
+ elif key == "y":
+ self.stack = runner.get_orig()[1]
+ self.menu_print("Stack reset!")
+ elif key == "a":
+ self.stack.sort()
+ self.menu_print("Stack alphabetized!")
+ elif key == "u":
+ [x.unStar() for x in self.stack]
+ self.menu_print("All unstarred!")
+ elif key == "d":
+ [x.star() for x in self.stack]
+ self.menu_print("All starred!")
+ elif key == "t":
+ self.stack.reverse()
+ self.menu_print("Stack reversed!")
+ elif key == "z":
+ shuffle(self.stack)
+ self.menu_print("Stack shuffled!")
+ elif key == "f":
+ for x in self.stack:
+ x[0], x[1] = x[1], x[0]
+ (self.headers[0], self.headers[1]) = (
+ self.headers[1],
+ self.headers[0],
+ )
+ self.menu_print("Cards flipped!")
+ elif key == "s":
+ # Check if there are any starred cards before proceeding, and
+ # if not, don't allow to proceed and show an error message
+ cont = False
+ for x in self.stack:
+ if x.getStar():
+ cont = True
+ break
+
+ if cont:
+ self.stack = [x for x in self.stack if x.getStar()]
+ self.menu_print("Stars only!")
+ else:
+ self.menu_print("ERR: None are starred!", err=True)
+ elif key in ["h", "KEY_LEFT"]:
+ self.obj.setIdx(len(self.stack) - 1)
+ self.get_key()
+ elif key == "r":
+ self.obj.setIdx(0)
+ self.get_key()
+
+ def menu_init(self):
+ """Initialize the menu with content"""
+ (self.menu_win, self.menu_panel) = self.panel_create(17, 44)
+ self.menu_panel.top()
+ self.menu_panel.hide()
+
+ self.menu_win.addstr(
+ 1, 1, "LIGHTCARDS MENU", curses.color_pair(1) + curses.A_BOLD
+ )
+ self.menu_win.hline(2, 1, curses.ACS_HLINE, 15)
+ text = [
+ "[y]: reset stack to original state",
+ "[a]: alphabetize stack",
+ "[z]: shuffle stack",
+ "[f]: flip all cards in stack",
+ "[t]: reverse stack order",
+ "[u]: unstar all",
+ "[d]: star all",
+ "[s]: update stack to include starred only",
+ "",
+ "[r]: restart",
+ "[m]: close menu",
+ ]
+
+ for t in enumerate(text):
+ self.menu_win.addstr(t[0] + 3, 1, t[1])
+
+ self.menu_win.box()
+ self.panel_up()
+
+ def disp_menu(self, keygrab=True):
+ """
+ Display a menu offering multiple options on how to manipulate the deck
+ and to continue
+ """
+ (mlines, mcols) = self.win.getmaxyx()
+ self.menu_win.mvwin(int(mlines / 2) - 9, int(mcols / 2) - 22)
+ self.menu_panel.show()
+ self.panel_up()
+
+ if keygrab:
+ self.menu_grab()
+
+ def wrap_width(self):
+ """Calculate the width at which the body text should wrap"""
+ (_, mcols) = self.win.getmaxyx()
+ wrap_width = mcols - 20
+ if wrap_width > 80:
+ wrap_width = 80
+ return wrap_width
+
+ def disp_card(self):
+ """
+ Display the contents of the card.
+ Shows a header, a horizontal line, and the contents of the current
+ side.
+ """
+ (mlines, mcols) = self.win.getmaxyx()
+ self.main_panel.bottom()
+ self.main_win.clear()
+ # If on the back of the card, show the content of the front side in
+ # the header
+ num_done = str(self.obj.getIdx() + 1).zfill(len(str(len(self.stack))))
+ if self.current_card().getSide() == 0:
+ top = (
+ num_done + " | " + self.headers[self.current_card().getSide()]
+ )