sys.exit(3)
+class Quit:
+ def __init__(self, outer, mlines=5, mcols=20):
+ self.outer = outer
+ (self.win, self.panel) = panel_create(mlines, mcols)
+ self.panel.top()
+ self.panel.hide()
+
+ self.win.addstr(
+ 1,
+ 2,
+ "QUIT LIGHTCARDS?",
+ curses.color_pair(1) + curses.A_BOLD,
+ )
+ self.win.hline(2, 1, curses.ACS_HLINE, mcols)
+ self.win.addstr(3, 1, "Quit? [y/n]")
+
+ self.win.box()
+
+ def disp(self):
+ """Display quit confirmation screen"""
+ (mlines, mcols) = self.outer.win.getmaxyx()
+ self.win.mvwin(int(mlines / 2) - 3, int(mcols / 2) - 10)
+ self.panel.show()
+ if self.outer.config["confirm_quit"]:
+ while True:
+ key = self.win.getkey()
+ if key == "y":
+ break
+ elif key == "n":
+ self.panel.hide()
+ self.outer.get_key()
+
+
class Help:
- def __init__(self, outer, mlines=20, mcols=52):
+ def __init__(self, outer, mlines=23, mcols=52):
"""Initialize help screen"""
self.outer = outer
(self.win, self.panel) = panel_create(mlines, mcols)
self.panel.top()
self.panel.hide()
+ def c(setting):
+ return str(list(self.outer.config[setting][:28])).replace("'", "")
+
text = [
- "Welcome to runner. Here are some keybindings",
+ "Welcome to Lightcards. Here are some keybindings",
"to get you started:",
"",
- "h, left previous card",
- "l, right next card",
- "j, k, up, down flip card",
- "i, / star card",
- "0, ^, home go to the start of the deck",
- "$, end go to the end of the deck",
- "H, ? open this screen",
- "m open the control menu",
- "1, 2, 3 switch views",
+ f"{c('card_prev')}: previous card",
+ f"{c('card_next')}: next card",
+ f"{c('card_flip')}: flip card",
+ f"{c('card_star')}: star card",
+ f"{c('card_first')}: go to first card",
+ f"{c('card_last')}: go to last card",
+ f"{c('help_disp')}: open this help menu",
+ f"{c('menu_disp')}: open the control menu",
+ f"{c('view_one')}: switch to view one",
+ f"{c('view_two')}: switch to view two",
+ f"{c('view_three')}: switch to view three",
+ f"{c('quit_key')}: quit",
"",
"More information can be found in the man page, or",
"by running `lightcards --help`.",
"",
- "Press [H], or [?] to go back.",
+ f"Press {c('help_disp')} to go back.",
]
self.win.addstr(
def disp(self):
"""Display help screen"""
(mlines, mcols) = self.outer.win.getmaxyx()
- self.win.mvwin(int(mlines / 2) - 10, int(mcols / 2) - 25)
+ self.win.mvwin(int(mlines / 2) - 12, int(mcols / 2) - 25)
self.panel.show()
while True:
curses.color_pair(1) + curses.A_BOLD,
)
self.win.hline(2, 1, curses.ACS_HLINE, mcols)
+ env = os.environ.get("EDITOR", "$EDITOR")[:15]
text = [
"[y]: reset stack to original state",
"[a]: alphabetize stack",
"[u]: unstar all",
"[d]: star all",
"[s]: update stack to include starred only",
- "[e]: open the input file in $EDITOR",
- "",
+ f"[e]: open the input file in {env}" "",
"[r]: restart",
"[m]: close menu",
]
self.win.box()
+ def clear_msg(self):
+ for i in range(42):
+ self.win.addch(15, i + 1, " ")
+
def menu_print(self, string, err=False):
"""Print messages on the menu screen"""
if err:
shuffle(self.outer.stack)
self.menu_print("Stack shuffled!")
elif key == "e":
+ progress.dump(self.outer.stack, runner.get_orig()[1])
curses.endwin()
os.system(f"$EDITOR {self.outer.input_file}"),
(self.outer.headers, self.outer.stack) = parse.parse_html(
Display a menu offering multiple options on how to manipulate the deck
and to continue
"""
- for i in range(42):
- self.win.addch(14, i + 1, " ")
+ self.clear_msg()
(mlines, mcols) = self.outer.win.getmaxyx()
self.win.mvwin(int(mlines / 2) - 8, int(mcols / 2) - 22)
class Display:
- def __init__(self, stack, headers, obj, view, input_file):
+ def __init__(self, stack, headers, obj, view, args, conf):
self.stack = stack
self.headers = headers
self.obj = obj
self.view = view
- self.input_file = input_file
+ self.input_file = args.inp[0]
+ self.config = conf
def run(self, stdscr):
"""Set important options that require stdscr before starting"""
self.win = stdscr
curses.curs_set(0) # Hide cursor
curses.use_default_colors() # Allow transparency
- curses.init_pair(1, curses.COLOR_CYAN, -1)
- curses.init_pair(2, curses.COLOR_RED, -1)
- curses.init_pair(3, curses.COLOR_YELLOW, -1)
+ curses.init_pair(1, self.config["highlight_color"], -1)
+ curses.init_pair(2, self.config["error_color"], -1)
+ curses.init_pair(3, self.config["starred_color"], -1)
self.main_panel = curses.panel.new_panel(self.win)
self.menu_obj = Menu(self)
self.help_obj = Help(self)
+ self.quit_obj = Quit(self)
self.get_key()
self.disp_card()
def leave(self):
- """Pickle stack before quitting"""
+ """Pickle stack and confirm before quitting"""
+ self.quit_obj.disp()
if self.obj.index + 1 == len(self.stack):
self.obj.index = 0
else:
star_color = curses.color_pair(1)
- progress = (
- f"[{percent}% ("
- f"{str(self.obj.index).zfill(len(str(len(self.stack))))})]"
- )
-
# Compose bar text
bar_start = "["
bar_middle = self.current_card().printStar()
curses.color_pair(1),
)
+ progress = (
+ f"[{percent}% ("
+ f"{str(self.obj.index + 1).zfill(len(str(len(self.stack))))}"
+ f"/{str(len(self.stack))})] "
+ )
+
self.win.addstr(
height + 1,
- mcols - len(progress) - 1,
+ 0,
progress,
curses.color_pair(1),
)
self.obj.index
/ (len(self.stack) - 1)
* (mcols - len(progress))
- - 2
+ - 1
)
):
- # TODO: Use the variying width unicode block characters to make a
- # super accurate bar
- self.win.addch(height + 1, i, "ยป", curses.color_pair(1))
+ self.win.addch(
+ height + 1,
+ i + len(progress),
+ self.config["progress_char"],
+ curses.color_pair(1),
+ )
def wrap_width(self):
"""Calculate the width at which the body text should wrap"""
while True:
self.check_size()
key = self.win.getkey()
- if key == "q":
+ if key == self.config["quit_key"]:
self.leave()
- elif key in ["h", "KEY_LEFT"]:
+ elif key in self.config["card_prev"]:
self.obj.back()
self.current_card().side = 0
self.disp_card()
- elif key in ["l", "KEY_RIGHT"]:
+ elif key in self.config["card_next"]:
if self.obj.index + 1 == len(self.stack):
- self.menu_obj.disp()
+ if self.config["show_menu_at_end"]:
+ self.menu_obj.disp()
else:
self.obj.forward(self.stack)
self.current_card().side = 0
self.disp_card()
- elif key in ["j", "k", "KEY_UP", "KEY_DOWN"] and self.view != 3:
+ elif key in self.config["card_flip"] and self.view != 3:
self.current_card().flip()
self.disp_card()
- elif key in ["i", "/"]:
+ elif key in self.config["card_star"]:
self.current_card().toggleStar()
self.disp_card()
- elif key in ["0", "^", "KEY_HOME"]:
+ elif key in self.config["card_first"]:
self.obj.index = 0
self.current_card().side = 0
self.disp_card()
- elif key in ["$", "KEY_END"]:
+ elif key in self.config["card_last"]:
self.obj.index = len(self.stack) - 1
self.current_card().side = 0
self.disp_card()
- elif key in ["H", "?"]:
+ elif key in self.config["help_disp"]:
self.help_obj.disp()
- elif key == "m":
+ elif key in self.config["menu_disp"]:
self.menu_obj.disp()
- elif key in ["1", "2", "3", "4"]:
- self.view = int(key)
+ elif key in self.config["view_one"]:
+ self.view = 1
+ elif key in self.config["view_two"]:
+ self.view = 2
+ elif key in self.config["view_three"]:
+ self.view = 3
def disp_sidebar(self):
"""Display a sidebar with the starred terms"""