sys.exit(3)
+class Quit:
+ def __init__(self, outer, mlines=5, mcols=20):
+ self.outer = outer
+ (self.win, self.panel) = panel_create(mlines, mcols)
+ self.panel.top()
+ self.panel.hide()
+
+ self.win.addstr(
+ 1,
+ 2,
+ "QUIT LIGHTCARDS?",
+ curses.color_pair(1) + curses.A_BOLD,
+ )
+ self.win.hline(2, 1, curses.ACS_HLINE, mcols)
+ self.win.addstr(3, 1, "Quit? [y/n]")
+
+ self.win.box()
+
+ def disp(self):
+ """Display quit confirmation screen"""
+ (mlines, mcols) = self.outer.win.getmaxyx()
+ self.win.mvwin(int(mlines / 2) - 3, int(mcols / 2) - 10)
+ self.panel.show()
+
+ while True:
+ key = self.win.getkey()
+ if key == "y":
+ break
+ elif key == "n":
+ self.panel.hide()
+ self.outer.get_key()
+
+
class Help:
def __init__(self, outer, mlines=20, mcols=52):
"""Initialize help screen"""
self.main_panel = curses.panel.new_panel(self.win)
self.menu_obj = Menu(self)
self.help_obj = Help(self)
+ self.quit_obj = Quit(self)
self.get_key()
self.disp_card()
def leave(self):
- """Pickle stack before quitting"""
+ """Pickle stack and confirm before quitting"""
+ self.quit_obj.disp()
if self.obj.index + 1 == len(self.stack):
self.obj.index = 0
status, and card side.
"""
(mlines, mcols) = self.win.getmaxyx()
- self.win.hline(mlines - 2, 0, 0, mcols)
+ self.win.hline(mlines - 3, 0, 0, mcols)
# Calculate percent done
if len(self.stack) <= 1:
# Compose bar text
bar_start = "["
bar_middle = self.current_card().printStar()
- bar_end = (
- f"] [{len(self.nstarred())}/{str(len(self.stack))} starred] "
- f"[{percent}% ("
- f"{str(self.obj.index).zfill(len(str(len(self.stack))))}"
- f"/{str(len(self.stack))})]"
- )
+ bar_end = f"] [{len(self.nstarred())}/{str(len(self.stack))} starred] "
if self.view != 3:
bar_end += (
f" [{self.get_side()} ("
bar_end += f" [View {str(self.view)}]"
# Put it all togethor
- self.win.addstr(mlines - 1, 0, bar_start, curses.color_pair(1))
- self.win.addstr(mlines - 1, len(bar_start), bar_middle, star_color)
+ height = mlines - 2
+ self.win.addstr(height, 0, bar_start, curses.color_pair(1))
+ self.win.addstr(height, len(bar_start), bar_middle, star_color)
self.win.addstr(
- mlines - 1,
+ height,
len(bar_start + bar_middle),
textwrap.shorten(bar_end, width=mcols - 20, placeholder="…"),
curses.color_pair(1),
)
+ progress = (
+ f"[{percent}% ("
+ f"{str(self.obj.index + 1).zfill(len(str(len(self.stack))))}"
+ f"/{str(len(self.stack))})] "
+ )
+
+ self.win.addstr(
+ height + 1,
+ 0,
+ progress,
+ curses.color_pair(1),
+ )
+
+ for i in range(
+ int(
+ self.obj.index
+ / (len(self.stack) - 1)
+ * (mcols - len(progress))
+ - 1
+ )
+ ):
+ # TODO: Use the variying width unicode block characters to make a
+ # super accurate bar
+ self.win.addch(
+ height + 1, i + len(progress), "»", curses.color_pair(1)
+ )
+
def wrap_width(self):
"""Calculate the width at which the body text should wrap"""
(_, mcols) = self.win.getmaxyx()
"STARRED CARDS",
curses.color_pair(3) + curses.A_BOLD,
)
- self.win.vline(0, mcols - 20, 0, mlines - 2)
+ self.win.vline(0, mcols - 20, 0, mlines - 3)
nstarred = self.nstarred()
for i, card in enumerate(nstarred):
if len(term) > 18:
term = term[:18] + "…"
- if i > mlines - 5:
+ if i > mlines - 6:
for i in range(19):
self.win.addch(mlines - 3, left + i, " ")
self.win.addstr(
- mlines - 3,
+ mlines - 4,
left,
f"({len(nstarred) - i - 2} more)",
)