import curses
from random import shuffle
+import sys
+import textwrap
+from . import lightcards
-def disp_bar(stdscr, stack, headers, obj):
- (mlines, mcols) = stdscr.getmaxyx()
- if len(stack) <= 1:
- percent = "100"
- else:
- percent = str(round(obj.getIdx() / (len(stack) - 1) * 100)).zfill(3)
-
- curses.init_pair(1, curses.COLOR_CYAN, 0)
- stdscr.insstr(mlines - 1, 0,
- "[" +
- stack[obj.getIdx()].printStar() +
- "] [" +
- percent +
- "% (" +
- str(obj.getIdx() + 1) +
- "/" +
- str(len(stack)) +
- ")]" +
- " [" +
- headers[obj.getSide()] +
- "]", curses.color_pair(1))
-
-
-def disp_menu(stdscr, stack, headers, idx):
- curses.init_pair(1, curses.COLOR_CYAN, 0)
- curses.init_pair(2, curses.COLOR_RED, 0)
- stdscr.addstr("Good job, you've completed a round!\n\n",
- curses.color_pair(1))
- stdscr.addstr("Choose one of the following options:\n" +
- "[r]: restart\n" +
- "[s]: restart with starred only\n" +
- "[u]: restart and unstar all\n" +
- "[z]: restart and shuffle cards\n" +
- "[q]: quit")
- while True:
- key = stdscr.getkey()
- if key == "q":
- exit(0)
- elif key == "r":
- idx.setIdx(0)
- get_key(stdscr, stack, headers, idx)
- elif key == "u":
- idx.setIdx(0)
- for x in stack:
- x.unStar()
- get_key(stdscr, stack, headers, idx)
- elif key == "s":
- cont = False
- for x in stack:
- if x.getStar():
- cont = True
-
- if cont:
- idx.setIdx(0)
- stack = [x for x in stack if x.getStar()]
- get_key(stdscr, stack, headers, idx)
- else:
- stdscr.clear()
- stdscr.addstr("ERR: Stack empty. Choose another option\n\n",
- curses.color_pair(2))
- disp_menu(stdscr, stack, headers, idx)
- elif key == "z":
- idx.setIdx(0)
- shuffle(stack)
- get_key(stdscr, stack, headers, idx)
-
-
-def disp_card(stdscr, stack, headers, obj):
- stdscr.clear()
- if obj.getIdx() == len(stack):
- disp_menu(stdscr, stack, headers, obj)
- else:
- if obj.getSide() == 0:
- top = headers[obj.getSide()] + "; " + str(obj.getIdx() + 1) + "\n"
+
+class Display():
+ def __init__(self, stack, headers, obj):
+ self.stack = stack
+ self.headers = headers
+ self.obj = obj
+
+ def run(self, stdscr):
+ self.win = stdscr
+ curses.curs_set(0) # Hide cursor
+ curses.init_pair(1, curses.COLOR_CYAN, 0)
+ curses.init_pair(2, curses.COLOR_RED, 0)
+ curses.init_pair(3, curses.COLOR_YELLOW, 0)
+ self.get_key()
+
+ def disp_bar(self):
+ """
+ Display the statusbar at the bottom of the screen with progress, star
+ status, and card side.
+ """
+ (mlines, mcols) = self.win.getmaxyx()
+
+ # Calculate percent done
+ if len(self.stack) <= 1:
+ percent = "100"
+ else:
+ percent = str(round(self.obj.getIdx() /
+ (len(self.stack) - 1) * 100)).zfill(3)
+
+ # Print yellow if starred
+ self.win.addstr(mlines - 1, 0, "[", curses.color_pair(1))
+ if self.stack[self.obj.getIdx()].getStar():
+ self.win.addstr(self.stack[self.obj.getIdx()].printStar(),
+ curses.color_pair(3))
+ else:
+ self.win.addstr(self.stack[self.obj.getIdx()].printStar(),
+ curses.color_pair(1))
+
+ # Put all the info together
+ self.win.addstr("] [" +
+ percent +
+ "% (" +
+ str(self.obj.getIdx() +
+ 1).zfill(len(str(len(self.stack)))) +
+ "/" +
+ str(len(self.stack)) +
+ ")]" +
+ " [" +
+ self.headers[self.obj.getSide()] +
+ " (" +
+ str(self.obj.getSide() + 1) +
+ ")]", curses.color_pair(1))
+
+ def menu_print(self, string, err=False):
+ self.win.clear()
+ if err:
+ self.win.addstr(string + "\n\n", curses.color_pair(2))
else:
- top = headers[obj.getSide()] + "; " + str(obj.getIdx() + 1) + \
- "; " + str(stack[obj.getIdx()][0]) + "\n"
-
- stdscr.addstr(top, curses.A_BOLD)
- (mlines, mcols) = stdscr.getmaxyx()
- if len(top) < mcols:
- mcols = len(top)
- for i in range(mcols):
- stdscr.addch("=")
-
- stdscr.addstr("\n" + str(stack[obj.getIdx()][obj.getSide()]))
- disp_bar(stdscr, stack, headers, obj)
-
-
-def get_key(stdscr, stack, headers, idx):
- curses.curs_set(0)
- disp_card(stdscr, stack, headers, idx)
-
- while True:
- key = stdscr.getkey()
- if key == "q":
- exit(0)
- elif key in ["l", "KEY_LEFT"]:
- idx.forward(stack)
- idx.setSide(0)
- disp_card(stdscr, stack, headers, idx)
- elif key in ["h", "KEY_RIGHT"]:
- idx.back()
- idx.setSide(0)
- disp_card(stdscr, stack, headers, idx)
- elif key in ["j", "k", "KEY_UP", "KEY_DOWN"]:
- idx.flip()
- disp_card(stdscr, stack, headers, idx)
- elif key in ["i", "/"]:
- stack[idx.getIdx()].toggleStar()
- disp_card(stdscr, stack, headers, idx)
- elif key in ["0", "^", "KEY_HOME"]:
- idx.setIdx(0)
- disp_card(stdscr, stack, headers, idx)
- elif key in ["$", "KEY_END"]:
- idx.setIdx(len(stack) - 1)
- disp_card(stdscr, stack, headers, idx)
+ self.win.addstr(string + "\n\n", curses.color_pair(1))
+ self.disp_menu()
+
+ def disp_menu(self):
+ """
+ Display a menu once the end of the deck has been reached, offering
+ multiple options on how to continue.
+ """
+
+ self.win.addstr("Choose one of the following options:\n\n" +
+ "[y]: reset stack to original state\n" +
+ "[z]: shuffle stack\n" +
+ "[f]: flip all cards in stack\n" +
+ "[t]: reverse stack order\n" +
+ "[u]: unstar all\n" +
+ "[s]: update stack to include starred only\n\n" +
+ "[r]: restart\n" +
+ "[q]: quit")
+ self.obj.setIdx(0)
+ while True:
+ key = self.win.getkey()
+ if key == "q":
+ sys.exit(0)
+ elif key == "y":
+ self.stack = lightcards.get_orig()[1]
+ self.menu_print("Stack reset!")
+ elif key == "u":
+ [x.unStar() for x in self.stack]
+ self.menu_print("All unstarred!")
+ elif key == "t":
+ self.stack.reverse()
+ self.menu_print(
+ "self.stack reversed!")
+ elif key == "z":
+ shuffle(self.stack)
+ self.menu_print("self.stack shuffled!")
+ elif key == "f":
+ for x in self.stack:
+ x[0], x[1] = x[1], x[0]
+ (self.headers[0], self.headers[1]) = (self.headers[1],
+ self.headers[0])
+ self.menu_print("Cards flipped!")
+ elif key == "s":
+ # Check if there are any starred cards before proceeding, and
+ # if not, don't allow to proceed and show an error message
+ cont = False
+ for x in self.stack:
+ if x.getStar():
+ cont = True
+ break
+
+ if cont:
+ self.stack = [x for x in self.stack if x.getStar()]
+ self.menu_print("Stars only!")
+ else:
+ self.menu_print("ERR: None are starred!", err=True)
+ elif key == "r":
+ self.get_key()
+
+ def wrap_width(self):
+ (mlines, mcols) = self.win.getmaxyx()
+ wrap_width = mcols
+ if mcols > 80:
+ wrap_width = 80
+ return wrap_width
+
+ def disp_card(self):
+ """
+ Display the contents of the card
+ Shows a header, a horizontal line, and the contents of the current
+ side.
+ """
+ self.win.clear()
+ (mlines, mcols) = self.win.getmaxyx()
+ if self.obj.getIdx() == len(self.stack):
+ self.disp_menu()
+ else:
+ # If on the back of the card, show the content of the front side in
+ # the header
+ num_done = str(self.obj.getIdx() +
+ 1).zfill(len(str(len(self.stack))))
+ if self.obj.getSide() == 0:
+ top = num_done + " | " + self.headers[self.obj.getSide()]
+ else:
+ top = num_done + " | " + self.headers[self.obj.getSide()] + \
+ " | \"" + str(self.stack[self.obj.getIdx()][0]) + "\""
+ header_width = mcols
+ if mcols > 80:
+ header_width = 80
+
+ self.win.addstr(textwrap.shorten(top, width=header_width,
+ placeholder="…"), curses.A_BOLD)
+
+ # Add horizontal line
+ lin_width = header_width
+ if len(top) < header_width:
+ lin_width = len(top)
+ self.win.hline(1, 0, curses.ACS_HLINE, lin_width)
+
+ # Show current side
+ self.win.addstr(2, 0, textwrap.fill(
+ self.stack[self.obj.getIdx()][self.obj.getSide()],
+ width=self.wrap_width()))
+ self.disp_bar()
+
+ def disp_help(self):
+ """Display help screen"""
+ self.win.clear()
+ self.win.addstr("LIGHTCARDS HELP", curses.color_pair(1) +
+ curses.A_BOLD)
+ self.win.hline(1, 0, curses.ACS_HLINE, 15)
+ self.win.addstr(2, 0, textwrap.fill(
+ "Welcome to lightcards. Here are some keybindings to get you " +
+ "started", width=self.wrap_width()) +
+ "\n\nh, left previous card\n" +
+ "l, right next card\n" +
+ "j, k, up, down flip card\n" +
+ "i, / star card\n" +
+ "0, ^, home go to the start of the deck\n" +
+ "$, end go to the end of the deck\n" +
+ "H, ? open this screen\n" +
+ "e open the input file in $EDITOR\n\n" +
+ textwrap.fill(
+ "More information can be found in the man page, " +
+ "or by running `lightcards --help`.",
+ width=self.wrap_width()) +
+ "\n\nPress [q], [H], or [?] to go back.")
+ while True:
+ key = self.win.getkey()
+ if key in ["q", "H", "?"]:
+ self.get_key()
+
+ def get_key(self):
+ """
+ Display a card and wait for the input.
+ Used as a general way of getting back into the card flow from a menu
+ """
+
+ self.disp_card()
+ while True:
+ key = self.win.getkey()
+ if key == "q":
+ sys.exit(0)
+ elif key in ["l", "KEY_LEFT"]:
+ self.obj.forward(self.stack)
+ self.obj.setSide(0)
+ self.disp_card()
+ elif key in ["h", "KEY_RIGHT"]:
+ self.obj.back()
+ self.obj.setSide(0)
+ self.disp_card()
+ elif key in ["j", "k", "KEY_UP", "KEY_DOWN"]:
+ self.obj.flip()
+ self.disp_card()
+ elif key in ["i", "/"]:
+ self.stack[self.obj.getIdx()].toggleStar()
+ self.disp_card()
+ elif key in ["0", "^", "KEY_HOME"]:
+ self.obj.setIdx(0)
+ self.obj.setSide(0)
+ self.disp_card()
+ elif key in ["$", "KEY_END"]:
+ self.obj.setIdx(len(self.stack) - 1)
+ self.obj.setSide(0)
+ self.disp_card()
+ elif key in ["H", "?"]:
+ self.disp_help()
+ elif key == "e":
+ (self.headers, self.stack) = lightcards.reparse()
+ self.get_key()