from random import shuffle
import sys
import textwrap
+import time
from . import runner, progress
-class Display:
- def __init__(self, stack, headers, obj):
- self.stack = stack
- self.headers = headers
- self.obj = obj
-
- def run(self, stdscr):
- """Set important options that require stdscr before starting"""
- self.win = stdscr
- (mlines, mcols) = self.win.getmaxyx()
- curses.curs_set(0) # Hide cursor
- curses.init_pair(1, curses.COLOR_CYAN, 0)
- curses.init_pair(2, curses.COLOR_RED, 0)
- curses.init_pair(3, curses.COLOR_YELLOW, 0)
+def panel_create(x, y):
+ """Create popup panels to a certain scale"""
+ win = curses.newwin(x, y)
+ panel = curses.panel.new_panel(win)
+ win.erase()
+ return (win, panel)
- (self.main_win, self.main_panel) = self.panel_create(mlines, mcols)
- self.menu_init()
- self.help_init()
- self.get_key()
-
- def panel_create(self, x, y):
- """Create popup panels to a certain scale"""
- win = curses.newwin(x, y)
- panel = curses.panel.new_panel(win)
- win.erase()
- return (win, panel)
+class Help:
+ def __init__(self, outer, mlines=20, mcols=52):
+ """Initialize help screen"""
+ self.outer = outer
+ (self.win, self.panel) = panel_create(mlines, mcols)
+ self.panel.top()
+ self.panel.hide()
+ self.win.clear()
- def panel_up(self):
- """Update panel and window contents"""
- curses.panel.update_panels()
- self.win.refresh()
+ text = [
+ "Welcome to runner. Here are some keybindings",
+ "to get you started:",
+ "",
+ "h, left previous card",
+ "l, right next card",
+ "j, k, up, down flip card",
+ "i, / star card",
+ "0, ^, home go to the start of the deck",
+ "$, end go to the end of the deck",
+ "H, ? open this screen",
+ "e open the input file in $EDITOR",
+ "m open the control menu",
+ "",
+ "More information can be found in the man page, or",
+ "by running `lightcards --help`.",
+ "",
+ "Press [H], or [?] to go back.",
+ ]
- def leave(self):
- """Pickle stack before quitting"""
- if self.obj.getIdx() + 1 == len(self.stack):
- self.obj.setIdx(0)
+ self.win.addstr(
+ 1,
+ int(mcols / 2) - 8,
+ "LIGHTCARDS HELP",
+ curses.color_pair(1) + curses.A_BOLD,
+ )
+ self.win.hline(2, 1, curses.ACS_HLINE, mcols)
- progress.dump(self.stack, runner.get_orig()[1])
- sys.exit(0)
+ for t in enumerate(text):
+ self.win.addstr(t[0] + 3, 1, t[1])
- def ntotal(self):
- """Get total number of starred cards"""
- return [card for card in self.stack if card.getStar()]
+ self.win.box()
- def disp_bar(self):
- """
- Display the statusbar at the bottom of the screen with progress, star
- status, and card side.
- """
- (mlines, mcols) = self.win.getmaxyx()
+ def disp(self):
+ """Display help screen"""
+ (mlines, mcols) = self.outer.win.getmaxyx()
+ self.win.mvwin(int(mlines / 2) - 10, int(mcols / 2) - 26)
+ self.outer.update_panels()
+ self.panel.show()
- # Calculate percent done
- if len(self.stack) <= 1:
- percent = "100"
- else:
- percent = str(
- round(self.obj.getIdx() / len(self.stack) * 100)
- ).zfill(2)
+ while True:
+ key = self.win.getkey()
+ if key == "q":
+ self.outer.leave()
+ elif key in ["H", "?"]:
+ self.panel.hide()
+ self.outer.get_key()
- # Print yellow if starred
- if self.current_card().getStar():
- star_color = curses.color_pair(3)
- else:
- star_color = curses.color_pair(1)
- # Create bar component
- bar_start = "["
- bar_middle = self.current_card().printStar()
- bar_end = (
- f"] [{len(self.ntotal())}/{str(len(self.stack))} starred] "
- + f"[{percent}% ("
- + str(self.obj.getIdx() + 1).zfill(len(str(len(self.stack))))
- + f"/{str(len(self.stack))})] ["
- + f"{self.headers[self.current_card().getSide()]} ("
- + f"{str(int(self.current_card().getSide()) + 1)})] "
- )
+class Menu:
+ def __init__(self, outer, mlines=17, mcols=44):
+ """Initialize the menu with content"""
+ self.outer = outer
+ (self.win, self.panel) = panel_create(mlines, mcols)
+ self.panel.top()
+ self.panel.hide()
- # Put it all togethor
- self.win.addstr(mlines - 1, 0, bar_start, curses.color_pair(1))
- self.win.addstr(mlines - 1, len(bar_start), bar_middle, star_color)
self.win.addstr(
- mlines - 1,
- len(bar_start + bar_middle),
- bar_end,
- curses.color_pair(1),
+ 1,
+ int(mcols / 2) - 8,
+ "LIGHTCARDS MENU",
+ curses.color_pair(1) + curses.A_BOLD,
)
+ self.win.hline(2, 1, curses.ACS_HLINE, mcols)
+ text = [
+ "[y]: reset stack to original state",
+ "[a]: alphabetize stack",
+ "[z]: shuffle stack",
+ "[f]: flip all cards in stack",
+ "[t]: reverse stack order",
+ "[u]: unstar all",
+ "[d]: star all",
+ "[s]: update stack to include starred only",
+ "",
+ "[r]: restart",
+ "[m]: close menu",
+ ]
+
+ for t in enumerate(text):
+ self.win.addstr(t[0] + 3, 1, t[1])
+
+ self.win.box()
+ self.outer.update_panels()
def menu_print(self, string, err=False):
"""Print messages on the menu screen"""
color = curses.color_pair(1)
for i in range(42):
- self.menu_win.addch(15, i + 1, " ")
+ self.win.addch(15, i + 1, " ")
- self.menu_win.addstr(15, 1, string, color)
- self.panel_up()
+ self.win.addstr(15, 1, string, color)
+ self.outer.update_panels()
self.menu_grab()
def menu_grab(self):
"""Grab keypresses on the menu screen"""
while True:
key = self.win.getkey()
- if key in ["r", "q", "m"]:
- self.menu_panel.hide()
- self.panel_up()
- if key in ["q", "m"]:
- if len(self.stack) == self.obj.getIdx() + 1:
- self.leave()
- elif len(self.stack) < self.obj.getIdx() + 1:
- self.obj.setIdx(0)
- self.get_key()
+ if key in ["r", "m"]:
+ self.panel.hide()
+ self.outer.update_panels()
+ self.outer.get_key()
+ elif key == "q":
+ self.outer.leave()
elif key == "y":
- self.stack = runner.get_orig()[1]
+ self.outer.stack = runner.get_orig()[1]
self.menu_print("Stack reset!")
elif key == "a":
- self.stack.sort()
+ self.outer.stack.sort(key=lambda x: x.front)
self.menu_print("Stack alphabetized!")
elif key == "u":
- [x.unStar() for x in self.stack]
+ [x.unStar() for x in self.outer.stack]
self.menu_print("All unstarred!")
elif key == "d":
- [x.star() for x in self.stack]
+ [x.star() for x in self.outer.stack]
self.menu_print("All starred!")
elif key == "t":
- self.stack.reverse()
+ self.outer.stack.reverse()
self.menu_print("Stack reversed!")
elif key == "z":
- shuffle(self.stack)
+ shuffle(self.outer.stack)
self.menu_print("Stack shuffled!")
elif key == "f":
- for x in self.stack:
- x[0], x[1] = x[1], x[0]
- (self.headers[0], self.headers[1]) = (
- self.headers[1],
- self.headers[0],
+ for x in self.outer.stack:
+ x.front, x.back = x.back, x.front
+ (self.outer.headers[0], self.outer.headers[1]) = (
+ self.outer.headers[1],
+ self.outer.headers[0],
)
self.menu_print("Cards flipped!")
elif key == "s":
# Check if there are any starred cards before proceeding, and
# if not, don't allow to proceed and show an error message
cont = False
- for x in self.stack:
- if x.getStar():
+ for x in self.outer.stack:
+ if x.starred:
cont = True
break
if cont:
- self.stack = [x for x in self.stack if x.getStar()]
+ self.outer.stack = [
+ x for x in self.outer.stack if x.starred
+ ]
self.menu_print("Stars only!")
else:
self.menu_print("ERR: None are starred!", err=True)
- elif key in ["h", "KEY_LEFT"]:
- self.obj.setIdx(len(self.stack) - 1)
- self.get_key()
elif key == "r":
- self.obj.setIdx(0)
- self.get_key()
+ self.outer.obj.index = 0
+ self.outer.get_key()
- def menu_init(self, quit=True):
- """Initialize the menu with content"""
- (self.menu_win, self.menu_panel) = self.panel_create(17, 44)
- self.menu_panel.top()
- self.menu_panel.hide()
- # TODO: fix this
- quit_text = "[q]: back"
- if quit:
- quit_text = "[q]: quit"
-
- self.menu_win.addstr(
- 1, 1, "LIGHTCARDS MENU", curses.color_pair(1) + curses.A_BOLD
- )
- self.menu_win.hline(2, 1, curses.ACS_HLINE, 15)
- text = [
- "[y]: reset stack to original state",
- "[a]: alphabetize stack",
- "[z]: shuffle stack",
- "[f]: flip all cards in stack",
- "[t]: reverse stack order",
- "[u]: unstar all",
- "[d]: star all",
- "[s]: update stack to include starred only",
- ]
+ def disp(self):
+ """
+ Display a menu offering multiple options on how to manipulate the deck
+ and to continue
+ """
+ (mlines, mcols) = self.outer.win.getmaxyx()
+ self.win.mvwin(int(mlines / 2) - 9, int(mcols / 2) - 22)
+ self.panel.show()
+ self.outer.update_panels()
+
+ self.menu_grab()
- for t in enumerate(text):
- self.menu_win.addstr(t[0] + 3, 1, t[1])
- self.menu_win.addstr(len(text) + 4, 1, "[r]: restart")
- self.menu_win.addstr(len(text) + 5, 1, quit_text)
- self.menu_win.box()
- self.panel_up()
+class Display:
+ def __init__(self, stack, headers, obj):
+ self.stack = stack
+ self.headers = headers
+ self.obj = obj
- def disp_menu(self, keygrab=True):
+ def run(self, stdscr):
+ """Set important options that require stdscr before starting"""
+ self.win = stdscr
+ (mlines, mcols) = self.win.getmaxyx()
+ curses.curs_set(0) # Hide cursor
+ curses.use_default_colors() # Allow transparency
+ curses.init_pair(1, curses.COLOR_CYAN, -1)
+ curses.init_pair(2, curses.COLOR_RED, -1)
+ curses.init_pair(3, curses.COLOR_YELLOW, -1)
+
+ (self.main_win, self.main_panel) = panel_create(mlines, mcols)
+ self.menu_obj = Menu(self)
+ self.help_obj = Help(self)
+
+ self.get_key()
+
+ def check_size(self):
+ (mlines, mcols) = self.win.getmaxyx()
+
+ while mlines < 24 or mcols < 60:
+ self.main_win.clear()
+ self.main_win.addstr(
+ 0,
+ 0,
+ textwrap.fill(
+ "Terminal too small! Min size 60x24", width=mcols
+ ),
+ )
+ self.main_win.redrawwin()
+ self.main_win.refresh()
+ (mlines, mcols) = self.win.getmaxyx()
+ time.sleep(0.1)
+ else:
+ self.disp_card()
+
+ def update_panels(self):
+ """Update panel and window contents"""
+ curses.panel.update_panels()
+ self.win.refresh()
+
+ def leave(self):
+ """Pickle stack before quitting"""
+ if self.obj.index + 1 == len(self.stack):
+ self.obj.index = 0
+
+ progress.dump(self.stack, runner.get_orig()[1])
+ sys.exit(0)
+
+ def nstarred(self):
+ """Get total number of starred cards"""
+ return [card for card in self.stack if card.starred]
+
+ def disp_bar(self):
"""
- Display a menu offering multiple options on how to manipulate the deck
- and to continue
+ Display the statusbar at the bottom of the screen with progress, star
+ status, and card side.
"""
(mlines, mcols) = self.win.getmaxyx()
- self.menu_win.mvwin(int(mlines / 2) - 9, int(mcols / 2) - 22)
- self.menu_panel.show()
- self.panel_up()
+ self.win.hline(mlines - 2, 0, 0, mcols)
- if keygrab:
- self.menu_grab()
+ # Calculate percent done
+ if len(self.stack) <= 1:
+ percent = "100"
+ else:
+ percent = str(
+ round(self.obj.index / (len(self.stack) - 1) * 100)
+ ).zfill(2)
+
+ # Print yellow if starred
+ if self.current_card().starred:
+ star_color = curses.color_pair(3)
+ else:
+ star_color = curses.color_pair(1)
+
+ # Create bar component
+ bar_start = "["
+ bar_middle = self.current_card().printStar()
+ bar_end = (
+ f"] [{len(self.nstarred())}/{str(len(self.stack))} starred] "
+ f"[{percent}% ("
+ f"{str(self.obj.index).zfill(len(str(len(self.stack))))}"
+ f"/{str(len(self.stack))})] ["
+ f"{self.headers[self.current_card().side]} ("
+ f"{str(int(self.current_card().side) + 1)})]"
+ )
+
+ # Put it all togethor
+ self.win.addstr(mlines - 1, 0, bar_start, curses.color_pair(1))
+ self.win.addstr(mlines - 1, len(bar_start), bar_middle, star_color)
+ self.win.addstr(
+ mlines - 1,
+ len(bar_start + bar_middle),
+ textwrap.shorten(bar_end, width=mcols - 20, placeholder="…"),
+ curses.color_pair(1),
+ )
def wrap_width(self):
"""Calculate the width at which the body text should wrap"""
self.main_win.clear()
# If on the back of the card, show the content of the front side in
# the header
- num_done = str(self.obj.getIdx() + 1).zfill(len(str(len(self.stack))))
- if self.current_card().getSide() == 0:
- top = (
- num_done + " | " + self.headers[self.current_card().getSide()]
- )
+ num_done = str(self.obj.index + 1).zfill(len(str(len(self.stack))))
+ if self.current_card().side == 0:
+ top = num_done + " | " + self.headers[self.current_card().side]
else:
top = (
num_done
+ " | "
- + self.headers[self.current_card().getSide()]
+ + self.headers[self.current_card().side]
+ ' | "'
- + str(self.current_card().getFront())
+ + str(self.current_card().front)
+ '"'
)
header_width = mcols
)
# Add horizontal line
- lin_width = header_width
- if len(top) < header_width:
- lin_width = len(top)
- self.main_win.hline(1, 0, curses.ACS_HLINE, lin_width)
+ self.main_win.hline(1, 0, curses.ACS_HLINE, mcols)
# Show current side
self.main_win.addstr(
width=self.wrap_width(),
),
)
- self.panel_up()
+ self.update_panels()
self.disp_bar()
self.disp_sidebar()
- self.win.hline(mlines - 2, 0, 0, mcols)
-
- def help_init(self):
- """Initialize help screen"""
- (self.help_win, self.help_panel) = self.panel_create(20, 52)
- self.help_panel.top()
- self.help_panel.hide()
- self.help_win.clear()
- self.help_win.addstr(
- 1, 1, "LIGHTCARDS HELP", curses.color_pair(1) + curses.A_BOLD
- )
- self.help_win.hline(2, 1, curses.ACS_HLINE, 15)
- text = [
- "Welcome to runner. Here are some keybindings",
- "to get you started:",
- "",
- "h, left previous card",
- "l, right next card",
- "j, k, up, down flip card",
- "i, / star card",
- "0, ^, home go to the start of the deck",
- "$, end go to the end of the deck",
- "H, ? open this screen",
- "e open the input file in $EDITOR",
- "m open the control menu",
- "",
- "More information can be found in the man page, or",
- "by running `lightcards --help`.",
- "",
- "Press [q], [H], or [?] to go back.",
- ]
-
- for t in enumerate(text):
- self.help_win.addstr(t[0] + 3, 1, t[1])
-
- self.help_win.box()
-
- def disp_help(self):
- """Display help screen"""
- (mlines, mcols) = self.win.getmaxyx()
- self.help_win.mvwin(int(mlines / 2) - 10, int(mcols / 2) - 26)
- self.panel_up()
- self.help_panel.show()
- while True:
- key = self.help_win.getkey()
- if key in ["q", "H", "?"]:
- self.help_panel.hide()
- self.get_key()
def current_card(self):
"""Get current card object"""
- return self.stack[self.obj.getIdx()]
+ return self.stack[self.obj.index]
def get_key(self):
"""
Display a card and wait for the input.
Used as a general way of getting back into the card flow from a menu
"""
- self.disp_card()
while True:
+ self.check_size()
key = self.win.getkey()
if key == "q":
self.leave()
elif key in ["h", "KEY_LEFT"]:
self.obj.back()
- self.current_card().setSide(0)
+ self.current_card().side = 0
self.disp_card()
elif key in ["l", "KEY_RIGHT"]:
- if self.obj.getIdx() + 1 == len(self.stack):
- self.disp_menu()
+ if self.obj.index + 1 == len(self.stack):
+ self.menu_obj.disp()
else:
self.obj.forward(self.stack)
- self.current_card().setSide(0)
+ self.current_card().side = 0
self.disp_card()
elif key in ["j", "k", "KEY_UP", "KEY_DOWN"]:
self.current_card().flip()
self.current_card().toggleStar()
self.disp_card()
elif key in ["0", "^", "KEY_HOME"]:
- self.obj.setIdx(0)
- self.current_card().setSide(0)
+ self.obj.index = 0
+ self.current_card().side = 0
self.disp_card()
elif key in ["$", "KEY_END"]:
- self.obj.setIdx(len(self.stack) - 1)
- self.current_card().setSide(0)
+ self.obj.index = len(self.stack) - 1
+ self.current_card().side = 0
self.disp_card()
elif key in ["H", "?"]:
- self.disp_help()
+ self.help_obj.disp()
elif key == "m":
- self.disp_menu()
+ self.menu_obj.disp()
elif key == "e":
(self.headers, self.stack) = runner.reparse()
self.get_key()
(mlines, mcols) = self.win.getmaxyx()
left = mcols - 19
+ for i in range(20):
+ self.win.addch(0, mcols - 20 + i, " ")
+
self.win.addstr(
0,
mcols - 16,
curses.color_pair(3) + curses.A_BOLD,
)
self.win.vline(0, mcols - 20, 0, mlines - 2)
- self.win.hline(1, left, 0, mlines)
-
- i = 0
- # TODO: Fix this, some off by one error
- newntotal = self.ntotal()
- if mlines - 5 < len(self.ntotal()):
- newntotal = self.ntotal()[: mlines - 4]
- elif mlines - 5 == len(self.ntotal()):
- newntotal = self.ntotal()[: mlines - 3]
-
- for _ in newntotal:
- for i, card in enumerate(newntotal):
- term = card.getFront()
+
+ nstarred = self.nstarred()
+ if mlines - 5 < len(self.nstarred()):
+ nstarred = self.nstarred()[: mlines - 4]
+ elif mlines - 5 == len(self.nstarred()):
+ nstarred = self.nstarred()[: mlines - 3]
+
+ for _ in nstarred:
+ for i, card in enumerate(nstarred):
+ term = card.front
if len(term) > 18:
term = term + "…"
self.win.addstr(2 + i, left, term)
- if not newntotal == self.ntotal():
+ if not nstarred == self.nstarred():
self.win.addstr(
mlines - 3,
left,
- f"({len(self.ntotal()) - len(newntotal)} more)",
+ f"({len(self.nstarred()) - len(nstarred)} more)",
)
break
- if len(self.ntotal()) == 0:
+ if len(self.nstarred()) == 0:
self.win.addstr(2, left, "None starred")